Interfacesthat getout of the way.

Arjun Nair
Class of 2025
I design calm, usable interfaces for products that people rely on every day. Six projects here, each one a record of what I got wrong before I got it right.
(Selected work)
Six briefs,
honestly told
Student work, freelance clients, a hackathon and an internship. Each case study includes the decisions that did not survive testing.
- 01
Sohum
A breathwork companion that teaches you to slow down
Mobile app / Wellness
2025 - 02
Kirana
Bringing the corner shop online without losing what makes it work
E-commerce / UX case study
2025 - 03
Tempo
Royalty analytics that independent musicians can read in a minute
SaaS dashboard
2025 - 04
Wayfare
Transit wayfinding for the moment you have thirty seconds and no signal
Transit / Wayfinding
2024 - 05
Petal and Press
A stationery studio that needed to feel handmade and sell reliably
Brand and web
2024 - 06
Loom
The design system I spent six months learning to be careful in
Design system
2025
(About)
One year in, still convinced the interesting problems are the ones nobody has photographed for a case study yet.

I am a UI/UX designer, one year out of design school, currently based in Bengaluru. I got here the long way round: I started in psychology, spent two semesters obsessed with why people abandon forms, and never really left.
Most of my work so far has come from student briefs, two freelance clients and a six-month internship on a fintech design system. Small stakes, real users, and enough failed prototypes to teach me that research is not a phase you finish, it is the thing that keeps the work honest.
I care about the unglamorous parts. Empty states, error copy, the tap target that sits under a thumb. If someone finishes what they came to do without noticing the interface, that is the whole job done.
- B.Des Interaction Design
- 2025B.Des Interaction Design
- Design systems internship
- 6 mthsDesign systems internship
- Users interviewed and tested
- 48+Users interviewed and tested
- Freelance clients shipped
- 2Freelance clients shipped
Currently
Open to full-time roles and internships. Reading everything I can find about accessible motion, and slowly rebuilding my own site in code so I stop handing engineers things I have never had to build.
(Capabilities)
What I
actually do
- 01
Research and discovery
Talking to real people before drawing a single screen, then turning what they said into decisions the team can act on.
- User interviews
- Usability testing
- Journey mapping
- Competitive audits
- Affinity mapping
- 02
Interaction and interface
Structure first, surface second. Flows, states and hierarchy that hold up once the content gets messy.
- Information architecture
- Wireframing
- Interaction design
- Prototyping
- Motion studies
- 03
Systems and handoff
Components, tokens and documentation that let engineers move fast without asking me what a spacing value means.
- Design systems
- Design tokens
- Component libraries
- Accessibility (WCAG AA)
- Developer handoff
- 04
Craft and tooling
The daily kit, plus enough front-end to know what I am asking engineering to build.
- Figma
- Framer
- Adobe Illustrator
- Rive
- HTML and CSS basics
(Process)
Four steps, repeated until it stops being wrong
It is never as linear as this looks. Step three sends me back to step one more often than I would like to admit.

- 01
Listen
Interviews, support tickets, whatever already exists. I look for the sentence a user repeats without being asked, because that is usually the real problem.
- 02
Frame
One clear problem statement, the constraints written down, and the success measure agreed before anyone opens Figma.
- 03
Draw
Fast, ugly, plentiful. Paper into greyscale flows into a clickable prototype, testing the riskiest assumption first.
- 04
Ship and watch
Specs, states and edge cases handed over properly, then back to the numbers to see whether the thing actually helped.
(Background)
Short career,
long notebook
- 2025
Product Design Intern
Fold Financial, Bengaluru
Six months on the design systems team. Shipped 34 components and the accessibility audit that came with them.
- 2025
B.Des, Interaction Design
Srishti Manipal Institute
Graduated with distinction. Capstone on breathwork interfaces went on to become the Sohum project.
- 2024
Winner, Best Interface
Bangalore Design Jam
Forty-eight hours, four people, one transit wayfinding concept that became Wayfare.
- 2024
Freelance designer
Independent
Brand and web design for two small studios, including a full storefront build for Petal and Press.